Blood Share

Step

 * Rank + TOU

Action

 * Standard

Strain

 * 0

Skill Use

 * No

Description

 * The adept transfers damage between himself and a Loyal character or creature. He first cuts himself and the target, then touches the incisions together and makes a Blood Share test. The result is the maximum number of Damage Points that can be transferred between both parties. For example, an adept might transfer only 7 Damage from a test result of 10, or he might transfer the whole amount of 10. Transferring only 7 points to himself would reduce the target’s Current Damage by 7, not the full 10 points.
 * Transferred damage never causes a Wound, but if the number of Damage Points transferred causes the adept’s or the target’s Current Damage total to equal or exceed one of his Health Ratings, the adept or target passes out or dies, respectively. Members of the Cavalryman Discipline coined the term “blood betrayer” for anyone who kills another character, mount, or animal companion through the use of this talent.