Fire Heal

Step

 * Rank + WIL

Action

 * Sustained

Strain

 * 0

Skill Use

 * No

Description

 * The adept performs a half-hour ritual to gain bonus Recovery tests, cleansing himself in healing flame. The adept starts by building an open fire large enough to completely engulf him. Before stepping into the fire, the adept declares how many extra Recovery tests he is attempting to gain.
 * The gamemaster makes a Step 5/D8 test, adding +5 for each Recovery test beyond the first the adept is attempting to gain. This test result sets the Difficulty Number for the adept’s Fire Heal test.
 * If the Fire Heal test is successful, the adept gains the desired number of Recovery Tests. If the test fails, the adept gains no bonus Recovery Tests. Instead, he suffers a Wound and a number of Damage Points equal to the difference between the test results. No armor protects against this damage, and this damage can result in a second Wound.
 * Bonus Recovery Tests gained through use of this talent must be used before the adept gains his Recovery Tests the following day or they are lost. The ritual requires the adept to be in full contact with the elemental power of fire—if a spell or item protects the adept from the effects of fire, the talent has no effect. This talent can be risky for low-Circle adepts, who generally possess low Wound Thresholds and Health Ratings.