Animal Possession

Step

 * Rank + WIL

Action

 * Standard

Strain

 * 2

Skill Use

 * No

Description

 * The adept places his spirit into the body of an animal by touching it and making an Animal Possession test against the animal’s Mystic Defense. If successful, his spirit takes possession of the animal’s body. The adept controls the animal’s body for a number of hours equal to his Animal Possession rank or until animal and adept touch again. While using this talent, the adept’s physical form slumps into a coma-like state. He retains his own intellect while in the animal’s body, but cannot perform any actions that the animal is normally incapable of, such as speaking.
 * An unwilling animal may attempt to resist the talent at the time of possession by making a Willpower test against the adept’s Animal Possession Step. If successful, the animal prevents the possession occurring, although the adept can try again. Otherwise the talent functions normally and the animal may take no further independent actions until the possession ends. When the talent ends the adept’s spirit returns to his proper body. If the host animal is killed or knocked unconscious while the talent is in effect, the possession ends immediately, and the adept suffers any damage dealt to the host while the possession was in effect. No armor protects from this damage.