Winning Meal

Step

 * Rank + CHA

Action

 * Standard

Strain

 * 0

Skill Use

 * No

Description

 * The adept appears more attractive to another person By serving a special meal. After spending at least an hour preparing the meal and serving it, the adept makes a Winning Meal test against the target’s Social Defense. If successful, the target finds the cook very pleasing. The adept adds +2 per success to any Interaction tests he makes against the target for a number of hours equal to his Winning Meal rank. An adept may attempt a Winning Meal test only once against a given character each day.
 * While most effective against members of the same race, the adept can use this talent on characters of other races, though typically with greater difficulty. The gamemaster should determine whether such an attempt requires a higher success level to be effective and, if so, how much higher.
 * For example, a human trying to impress a dwarf may require two successes on his Winning Meal test. That same human attempting to impress a t’skrang might need three successes, while an attempt to win over a dragon would require four or more (if it is even possible). By contrast, if the target in question had a preference for humans, the test might require only a single success.