Climbing

Step

 * Rank + DEX

Action

 * Standard

Strain

 * 0

Skill Use

 * Yes (Novice)

Description

 * The adept clambers up or down vertical surfaces and objects by making a Climbing test against a Difficulty Number determined by the gamemaster, usually based on the surface being scaled. If successful, the adept can move up or down 2 yards per round, +1 yard for each additional success. If the test fails, the adept makes no progress, and may fall, suffering damage. Climbing uses a Standard Action in every round spent climbing.
 * At the gamemaster’s discretion, Climbing may be used on Knockdown tests while climbing. For more information on climbing, see the Gamemaster’s Guide.